Air Superiority
天翔ける
Герой может проходить через клетки противников и для каждого противника в пределах 5
клеток встать на ближайшую клетку рядом с ним. В бою снижает Spd/Def противника на 4,
герой наносит урон = 20% большего из своих Spd и Def (кроме Special по области). Если
противник конница или летающий, либо снижение порога Spd для повторной атаки на 25
позволило бы её сделать, срабатывает Potent Follow X% (X = 80, если герой не может
сделать повторную атаку и не атакует дважды, иначе 40): ещё одна атака с уроном X% от
обычного.
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Air Superiority | 300 |
Unit can move through foes' spaces. For each foe within 5 spaces of unit, unit can move to any of the nearest spaces adjacent to that foe (unless space is impassable terrain). Inflicts Spd/Def-4 on foe and deals damage during combat = 20% of the greater of unit's Spd or Def (excluding area-of-effect Specials), and also, if foe is cavalry or flying, or if decreasing the Spd difference necessary to make a follow-up attack by 25 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow X%】during combat (if unit cannot perform follow-up and attack twice, X = 80; otherwise, X = 40). 【Potent Follow X%】 Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = X% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). |