Divine Strength
神獣の肉体
Снимает условие превращения. После эффектов начала хода нейтрализует Penalty на герое
(кроме наложенных в тот же момент). В бою снижает Atk/Def противника на 5, герой
гарантированно делает повторную атаку, а после боя восстанавливает 7 HP. Если Atk (или
Def) героя в начале боя ≥ соответствующей характеристики противника − 5, штраф Atk/Def
противника в бою равен 6.
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Divine Strength | 300 |
Removes the condition to transform. After start-of-turn effects trigger on player phase or enemy phase, neutralizes any 【Penalty】on unit (does not apply to【Penalty】effects that are applied at the same time). Inflicts Atk/Def-5 on foe and unit makes a guaranteed follow-up attack during combat. Restores 7 HP to unit after combat. If unit's Atk at start of combat ≥ foe's Atk at start of combat - 5, inflicts Atk/Def-6 on foe during combat. If unit's Def at start of combat ≥ foe's Def at start of combat - 5, inflicts Atk/Def-6 on foe during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |