Final Say
傷をつけたわね
Даёт Atk/Spd/Def/Res+9, позволяет проходить через клетки противников и перемещаться
к клетке в пределах 2 клеток от союзника (или от того, кто вступил в бой или применил
Assist, в пределах 5 клеток). В начале фазы игрока и фазы противника герой и союзники
в пределах 2 клеток получают Creation Pulse и Anathema. Если Res героя выше или рядом
есть союзник, герой атакует дважды и наносит урон = число своих атак в бою × 5.
Смертельный удар оставляет ему 1 HP (раз за бой).
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Final Say | 300 |
Grants Atk/Spd/Def/Res+9. Unit can move through foes' spaces. Unit can move to a space within 2 spaces of any ally within 2 spaces or any ally within 5 spaces that has entered combat or used an Assist skill during the current turn. At start of player phase or enemy phase, grants 【Creation Pulse】and【Anathema】to unit and allies within 2 spaces of unit for 1 turn. If unit's Res > foe's Res or unit is within 2 spaces of an ally, unit attacks twice during combat. Unit deals damage during combat = number of times unit has attacked in the current combat × 5 (excluding area-of-effect Specials; including current attack). If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP (once per combat; does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce HP to 0). 【Creation Pulse】 If unit's attack can trigger unit's Special, grants Special cooldown count-X before unit's first attack during combat (X = number of Penalty effects active on foe, excluding stat penalties; max 2). (For 1 turn.) 【Anathema】 Inflicts Spd/Def/Res-4 on foes within 3 spaces of unit during combat. |