Hardy Fighter
盾壁隊形
Отменяет эффекты, гарантирующие противнику повторную атаку. В начале хода 1, если атака
противника может запустить Special героя, отсчёт Special уменьшается на 2. Если атака
противника запускает Special со снижением урона на X%, он срабатывает дважды, а затем
урон снижается ещё на 5. Например, при снижении на 50% урон падает наполовину, потом ещё
наполовину — итого на 75%. Каждое срабатывание считается отдельно.
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Hardy Fighter 1 | 60 |
Neutralizes effects that guarantee foe's follow-up attacks during combat. At the start of turn 1, if foe's attack can trigger unit's Special, grants Special cooldown count-1. If foe's attack triggers unit's Special and Special has the "reduces damage by X%" effect, Special triggers twice. (Example: if Special has the "reduces damage by 50%" effect and no other damage reduction effects trigger, reduces initial damage by 50%, then reduces remaining damage by 50% for a total damage reduction of 75%.) Each Special trigger is calculated as a separate activation. |
| 2 | Hardy Fighter 2 | 120 |
Neutralizes effects that guarantee foe's follow-up attacks during combat. At the start of turn 1, if foe's attack can trigger unit's Special, grants Special cooldown count-1. If foe's attack triggers unit's Special and Special has the "reduces damage by X%" effect, Special triggers twice, then reduces damage by 5. (Example: if Special has the "reduces damage by 50%" effect and no other damage reduction effects trigger, reduces initial damage by 50%, then reduces remaining damage by 50% for a total reduction of 75%. Remaining damage is then reduced further by 5.) Each Special trigger is calculated as a separate activation. |
| 3 | Hardy Fighter 3 | 240 |
Neutralizes effects that guarantee foe's follow-up attacks during combat. At the start of turn 1, if foe's attack can trigger unit's Special, grants Special cooldown count-2. If foe's attack triggers unit's Special and Special has the "reduces damage by X%" effect, Special triggers twice, then reduces damage by 5. (Example: if Special has the "reduces damage by 50%" effect and no other damage reduction effects trigger, reduces initial damage by 50%, then reduces remaining damage by 50% for a total damage reduction of 75%. Remaining damage is then reduced further by 5.) Each Special trigger is calculated as a separate activation. |