Inf. Hexblade
歩行の魔刃
Если соседние пехотные союзники используют меч, копьё, топор, лук или кинжал, они
получают Atk/Spd+2 и в бою считают урон по меньшему из Def и Res противника (Special,
срабатывающий до боя, это не затрагивает). Ранние ступени дают бонус меньше: первая
вовсе без него, вторая Atk/Spd+1.
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Inf. Hexblade 1 | 60 |
If adjacent infantry allies use sword, lance, axe, bow, or dagger, calculates their damage using the lower of foe's Def or Res during combat. (Does not affect damage dealt by Specials that trigger before combat.) |
| 2 | Inf. Hexblade 2 | 120 |
If adjacent infantry allies use sword, lance, axe, bow, or dagger, grants Atk/Spd+1 to those allies and calculates their damage using the lower of foe's Def or Res during combat. (Does not affect damage dealt by Specials that trigger before combat.) |
| 3 | Inf. Hexblade 3 | 240 |
If adjacent infantry allies use sword, lance, axe, bow, or dagger, grants Atk/Spd+2 to those allies and calculates their damage using the lower of foe's Def or Res during combat. (Does not affect damage dealt by Specials that trigger before combat.) |