Logic
理路
При срабатывании Special повышает урон на X% от Atk героя (X = 80 при Penalty на
противнике, иначе 70). Если герой начинает бой, снижает урон от атак противника на
40% (кроме Special по области), а при наличии Penalty на противнике ускоряет Special
героя на 1 перед его первой атакой.
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Logic | 500 |
Boosts damage by X% of unit's Atk when Special triggers (if【Penalty】effects are active on foe, X = 80; otherwise, X = 70). If unit initiates combat, reduces damage from foe's attacks by 40% during combat (excluding area-of-effect Specials), and also, if foe has any【Penalty】effects active, grants Special cooldown count-1 to unit before unit's first attack during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). откат: 5 |