Moonlit Slumber
月を浴び地に眠る
Даёт Canto (Rem. +1; Min 2). Если герой умеет трансформироваться, к условиям
добавляется вариант: зверь или дракон рядом в пределах 2 клеток либо не более 2
соседних союзников других типов. В начале хода накладывает Spd Shackle и Def Shackle на
ближайших противников и тех, кто в пределах 2 клеток от них. В бою снижает
Atk/Spd/Def противника на 5, нейтрализует гарантированные повторные атаки противника и
запреты на повторные атаки героя, наносит +20% от Spd и снижает урон на 20% от Spd;
следующая атака героя возвращает урон, снятый с первой атаки противника.
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Moonlit Slumber | 300 |
Enables【Canto (Rem. +1; Min 2)】. If unit can transform, transformation effects gain "if unit is within 2 spaces of a beast or dragon ally, or if number of adjacent allies other than beast or dragon allies ≤ 2" as a trigger condition (in addition to existing conditions). If defending in Aether Raids, at the start of enemy turn 1, if conditions for transforming are met, unit transforms. At start of turn, grants "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn and inflicts 【Spd Shackle】and【Def Shackle】on closest foes and any foe within 2 spaces of those foes through their next actions. Inflicts Atk/Spd/Def-5 on foe, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), and unit's next attack deals damage = total damage reduced from foe's first attack during combat (by any source, including other skills; resets at end of combat). 【Canto (Rem. +1; Min 2)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1 (min 2; if unit used a movement skill that warped them, unit can move 2 space(s)). (Once per turn. Only highest value applied. Does not stack.) 【Spd Shackle】 Inflicts penalty on unit's Spd during combat = number of Penalty effects active on unit + 4, excluding stat penalties (max 8). 【Def Shackle】 Inflicts penalty on unit's Def during combat = number of Penalty effects active on unit + 4, excluding stat penalties (max 8). |