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Slate Illusion

真鈍色の迷夢

Пассивный A не наследуется

Даёт Atk/Def/Res+10. В бою с героем Savior противников не срабатывает. В начале фазы
игрока и фазы противника даёт герою и союзникам в пределах 2 клеток Anathema и
Creation Pulse на 1 ход. В бою бонус к Atk равен максимальному отсчёту Special героя
× 3, а урон от атак противника снижается на 7 (кроме Special по площади). Если герой
начал бой, после боя противники с наибольшим Spd в пределах 3 клеток от цели (кроме
неё) получают Gravity, Share Spoils+ и завершение действия после срабатывания навыков
начала хода (в Summoner Duels тем, кто ещё не ходил, действие завершается сразу). Раз
за ход на всю карту: если бой начал противник и герой пал, противник получает ещё одно
действие после боя.

Ступень Название SP Эффект
1 Slate Illusion 300

Grants Atk/Def/Res+10. When unit is in combat, foes' Savior effects will not trigger. At start of player phase or enemy phase, grants【Anathema】and【Creation Pulse】 to unit and allies within 2 spaces of unit for 1 turn. Grants bonus to unit's Atk = unit's maximum Special cooldown count × 3 and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). If unit initiates combat, after combat, inflicts "after start-of-turn skills trigger, action ends immediately" (for foes who have not yet taken an action in Summoner Duels, instead of inflicting this effect, ends their action immediately),【Gravity】and【Share Spoils+】on foes with the highest Spd within 3 spaces of target foe (excluding target) through their next actions. 【Anathema】 Inflicts Spd/Def/Res-4 on foes within 3 spaces of unit during combat. 【Creation Pulse】 If unit's attack can trigger unit's Special, grants Special cooldown count-X before unit's first attack during combat (X = number of Penalty effects active on foe, excluding stat penalties; max 2). (For 1 turn.) 【Gravity】 Restricts target's movement to 1 space through its next action. 【Share Spoils+】 Inflicts Atk/Spd/Def/Res-5 on unit during combat and neutralizes "reduces damage by X%" effects from unit's non-Special skills (excluding area-of-effect Specials). Once per turn for the entire map, if foe initiates combat and if unit is defeated in combat, grants another action to that foe after combat (this effect has priority over other similar effects aside from Share Spoils; if this status and Share Spoils are both active at the same time, they are both treated as having been triggered; other similar effects aside from Share Spoils are treated as not having triggered).