🚧 Сайт в разработке — по вопросам неточностей и предложений пишите в Telegram: @greatmedivack

Spd/Res Finish

速さ魔防の秘奥

Пассивный A наследуется

Если союзник в пределах 3 клеток от героя, герой получает в бою Spd/Res +7. Когда его
Special готов или уже срабатывал до или во время боя, он наносит ещё 5 урона (кроме
area-of-effect Special). Каждый раз, нанося урон противнику, герой восстанавливает
7 HP, даже если урон нулевой. Бонус по ступеням: 2/4/6/7.

Ступень Название SP Эффект
1 Spd/Res Finish 1 60

If unit is within 3 spaces of an ally, grants Spd/Res+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.)

2 Spd/Res Finish 2 120

If unit is within 3 spaces of an ally, grants Spd/Res+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat. (Except when dealing damage with area-of-effect Specials.)

3 Spd/Res Finish 3 240

If unit is within 3 spaces of an ally, grants Spd/Res+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.)

4 Spd/Res Finish 4 300

If unit is within 3 spaces of an ally, grants Spd/Res+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)