Spd/Res Scowl
速さ魔防の竜眼
Если бой начал противник или у него в начале боя HP не ниже 75%, герой получает в
бою Spd/Res +7. Если при этом атака противника может вызвать его Special, а Res
героя не меньше Res противника +5, Special противника замедляется на 1 перед его
первой атакой (в пределах максимума). Бонус по ступеням: 2/4/6/7.
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Spd/Res Scowl 1 | 60 |
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Spd/Res+2 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+15 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) |
| 2 | Spd/Res Scowl 2 | 120 |
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Spd/Res+4 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+12 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) |
| 3 | Spd/Res Scowl 3 | 240 |
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Spd/Res+6 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+9 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) |
| 4 | Spd/Res Scowl 4 | 300 |
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Spd/Res+7 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) |