Swift Slice
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Если герой начинает бой или находится в пределах 2 клеток от союзника, в бою он получает
Atk/Spd/Def/Res+9, снижает урон от атак противника на 7, нейтрализует эффекты,
ускоряющие отсчёт Special противника против героя, и вдвое уменьшает долю снижения урона
у не-Special навыков противника. В начале фазы игрока и фазы противника, если рядом (до
2 клеток) есть союзник, герой и союзники в пределах 2 клеток получают Dodge и
нейтрализацию бонусов противника на 1 ход. Эффективность против всех типов оружия герой
получает, если начал бой и его Spd ≥ Spd противника+5; против пехоты, не являющейся
драконом или зверем, нужно +20.
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Swift Slice | 300 |
If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+8 to unit during combat. If unit initiates combat against a non-dragon, non-beast, infantry foe and unit's Spd ≥ foe's Spd+20, grants "effective against all weapon types" to unit during combat. Otherwise, if unit initiates combat and unit's Spd ≥ foe's Spd+5, grants "effective against all weapon types" to unit during combat. |
| 2 | Swift Slice II | 300 |
At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants【Dodge】and "neutralizes foe's bonuses during combat" to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+9 to unit, reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), neutralizes effects that inflict "Special cooldown charge -X" on unit, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). If unit initiates combat against a non-dragon or non-beast infantry foe and unit's Spd ≥ foe's Spd+20, grants "effective against all weapon types" to unit during combat. Otherwise, if unit initiates combat and unit's Spd ≥ foe's Spd+5, grants "effective against all weapon types" to unit during combat. 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). |