Tender Vision
真やさしいゆめ
Даёт выбранному союзнику ещё одно действие, а если он уже использовал Canto,
восстанавливает ему Canto. В начале фазы игрока и фазы противника герой и союзники в
пределах 3 клеток получают Reflex и Empathy на 1 ход. После начала-хода-эффектов (кроме
Summoner Duels) они же избавляются от штрафов к характеристикам и двух эффектов Penalty.
Нельзя применить к союзнику под Sing или Dance; навык считается Sing или Dance.
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Tender Vision | 400 |
Grants another action to target ally, and if Canto has already been triggered by target ally, re-enables Canto. At start of player phase or enemy phase, grants 【Reflex】and【Empathy】to unit and allies within 3 spaces of unit for 1 turn. After start-of-turn effects trigger on player phase, and after start-of-turn effects trigger on enemy phase (except for in Summoner Duels), for unit and allies within 3 spaces of unit, neutralizes stat penalties and two【Penalty】 effects (does not apply to Penalty effects that are applied at the same time; neutralizes the first applicable Penalty effects on unit's or ally's list of active effects). (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) 【Reflex】 Reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes) and unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills; resets at end of combat). (For 1 turn.) 【Empathy】 Grants bonus to unit's Atk/Spd/Def/Res = number of types of Bonus effects, excluding stat bonuses, and Penalty effects, excluding stat penalties, active on player team and enemy team during combat (max 7). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |