Truly Inspired
真奮激・謀策
В начале фазы игрока и фазы противника герой получает Truly Incited на 1 ход, а
противники в пределах 3 рядов или 3 столбцов с центром на герое, у которых Res меньше
Res героя+5, получают Ploy и Exposure до конца своих следующих действий. В бою герой
получает Atk/Res+4. Truly Incited даёт в бою бонус к Atk/Spd/Def/Res = числу клеток пути
того, кто начал бой × 2 (максимум 8).
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Truly Inspired | 300 |
At start of player phase or enemy phase, grants 【Truly Incited】to unit for 1 turn, and also, if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts【Ploy】 and【Exposure】on those foes through their next actions. Grants Atk/Res+4 during combat. 【Truly Incited】 Grants bonus to Atk/Spd/Def/Res during combat = number of spaces from start position to end position of whoever initiated combat × 2 (max 8). 【Ploy】 Neutralizes【Bonus Doubler】,【Treachery】, and【Grand Strategy】effects active on unit during combat through unit's next action. 【Exposure】 Foe's attacks deal +10 damage. 【Bonus Doubler】 Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently. 【Treachery】 Unit deals additional damage = total bonuses on unit for 1 turn. 【Grand Strategy】 Grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of unit's stats × 2 for 1 turn. (Example: if unit has -7 penalty to Atk, grants Atk+14, for a net bonus of Atk+7.) Calculates each stat bonus independently. Unit's negative effects that last "through unit's next action" will remain in effect until this status (Grand Strategy) is neutralized. |