Truth Keeper
真実の弁護者
Союзники в пределах 3 рядов или 3 столбцов с центром на герое получают Atk/Res+5,
снижают урон от первой атаки противника на 7 и после боя восстанавливают 7 HP. Если
рядом есть такой союзник, герой получает Atk/Res+5, наносит +X × 5 урона (максимум 15),
снижает урон от атак на 7, ускоряет Special на X перед первой атакой (максимум 2; X —
число союзников в этой зоне) и после боя восстанавливает 7 HP. При обороне в Aether
Raids в сезон Anima или Chaos после боя разрушает Safety Fence (O) противника.
| Ступень | Название | SP | Эффект |
|---|---|---|---|
| 1 | Truth Keeper | 300 |
If defending in Aether Raids during Anima or Chaos season, after combat for unit or allies on the map, destroys foe's Safety Fence (O) structure (triggers even if unit or ally is defeated in combat). For allies within 3 rows or 3 columns centered on unit, grants Atk/Res+5 and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and restores 7 HP to ally after combat. If there is an ally within 3 rows or 3 columns centered on unit, grants Atk/Res+5 to unit, unit deals +X × 5 damage (max 15; excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and grants Special cooldown count-X to unit before unit's first attack during combat (max 2; X = number of allies within 3 rows or 3 columns centered on unit), and restores 7 HP to unit after combat. |