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Arcane Hex Bow

魔器・呪術の秘弓

Might
14
Range
2

Лук с силой 14 и дальностью 2. Ускоряет Special и эффективен против летающих.
В начале хода при HP от 25% накладывает Discord на ближайших противников. В бою герой
получает бонус ко всем характеристикам по Atk противника, наносит урон в 15% от Atk и
ослабляет первый удар противника на 7. Есть атрибутные ковки.

Формы и ковки

Ковка Might Эффект
— 14 Accelerates Special trigger (cooldown count-1). Effective against flying foes. At start of turn, if unit's HP ≥ 25%, inflicts 【Discord】on closest foes and any foe within 2 spaces of those foes. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (max 14; min 5), deals damage = 15% of unit's Atk (including area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before unit's first attack during combat. 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action.
Atk 14 Accelerates Special trigger (cooldown count-1). Effective against flying foes. At start of turn, if unit's HP ≥ 25%, inflicts 【Discord】on closest foes and any foe within 2 spaces of those foes. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (max 14; min 5), deals damage = 15% of unit's Atk (including area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before unit's first attack during combat. 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action.
Def 14 Accelerates Special trigger (cooldown count-1). Effective against flying foes. At start of turn, if unit's HP ≥ 25%, inflicts 【Discord】on closest foes and any foe within 2 spaces of those foes. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (max 14; min 5), deals damage = 15% of unit's Atk (including area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before unit's first attack during combat. 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action.
Res 14 Accelerates Special trigger (cooldown count-1). Effective against flying foes. At start of turn, if unit's HP ≥ 25%, inflicts 【Discord】on closest foes and any foe within 2 spaces of those foes. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (max 14; min 5), deals damage = 15% of unit's Atk (including area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before unit's first attack during combat. 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action.
Spd 14 Accelerates Special trigger (cooldown count-1). Effective against flying foes. At start of turn, if unit's HP ≥ 25%, inflicts 【Discord】on closest foes and any foe within 2 spaces of those foes. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 25% of foe's Atk at start of combat - 4 (max 14; min 5), deals damage = 15% of unit's Atk (including area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown count-1 to unit before unit's first attack during combat. 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action.