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Arcane Outburst

魔器・幼神の波動

Might
16
Range
1

Оружие с силой 16 и дальностью 1. Ускоряет Special и считает урон по меньшей из защит
против дальности 2. Не даёт противникам телепортироваться рядом с героем (3 клетки для
дальности 1, 4 для дальности 2). В начале фаз даёт герою и союзникам в пределах
2 клеток Resonance: Blades и Resonance: Shields. В бою герой получает
Atk/Spd/Def/Res +15 и наносит +25 урона. Есть атрибутные ковки.

Формы и ковки

Ковка Might Эффект
— 16 Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Foes with Range = 1 cannot warp into spaces within 3 spaces of unit, and foes with Range = 2 cannot warp into spaces within 4 spaces of unit (in either case, does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains). At start of player phase or enemy phase, grants【Resonance: Blades】and 【Resonance: Shields】to unit and allies within 2 spaces of unit. Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). 【Resonance: Blades】 Grants Atk/Spd+4 during combat for 1 turn. 【Resonance: Shields】 Grants Def/Res+4 during combat and the following effect for 1 turn: "During unit's first combat in player phase or enemy phase, foe cannot make a follow-up attack."
Atk 16 Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Foes with Range = 1 cannot warp into spaces within 3 spaces of unit, and foes with Range = 2 cannot warp into spaces within 4 spaces of unit (in either case, does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains). At start of player phase or enemy phase, grants【Resonance: Blades】and 【Resonance: Shields】to unit and allies within 2 spaces of unit. Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). 【Resonance: Blades】 Grants Atk/Spd+4 during combat for 1 turn. 【Resonance: Shields】 Grants Def/Res+4 during combat and the following effect for 1 turn: "During unit's first combat in player phase or enemy phase, foe cannot make a follow-up attack."
Def 16 Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Foes with Range = 1 cannot warp into spaces within 3 spaces of unit, and foes with Range = 2 cannot warp into spaces within 4 spaces of unit (in either case, does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains). At start of player phase or enemy phase, grants【Resonance: Blades】and 【Resonance: Shields】to unit and allies within 2 spaces of unit. Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). 【Resonance: Blades】 Grants Atk/Spd+4 during combat for 1 turn. 【Resonance: Shields】 Grants Def/Res+4 during combat and the following effect for 1 turn: "During unit's first combat in player phase or enemy phase, foe cannot make a follow-up attack."
Res 16 Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Foes with Range = 1 cannot warp into spaces within 3 spaces of unit, and foes with Range = 2 cannot warp into spaces within 4 spaces of unit (in either case, does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains). At start of player phase or enemy phase, grants【Resonance: Blades】and 【Resonance: Shields】to unit and allies within 2 spaces of unit. Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). 【Resonance: Blades】 Grants Atk/Spd+4 during combat for 1 turn. 【Resonance: Shields】 Grants Def/Res+4 during combat and the following effect for 1 turn: "During unit's first combat in player phase or enemy phase, foe cannot make a follow-up attack."
Spd 16 Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Foes with Range = 1 cannot warp into spaces within 3 spaces of unit, and foes with Range = 2 cannot warp into spaces within 4 spaces of unit (in either case, does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains). At start of player phase or enemy phase, grants【Resonance: Blades】and 【Resonance: Shields】to unit and allies within 2 spaces of unit. Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). 【Resonance: Blades】 Grants Atk/Spd+4 during combat for 1 turn. 【Resonance: Shields】 Grants Def/Res+4 during combat and the following effect for 1 turn: "During unit's first combat in player phase or enemy phase, foe cannot make a follow-up attack."