Might
16
Range
1
Топор с силой 16 и дальностью 1. Пока на герое действует бонус от навыка вроде Rally
или Hone, он получает в бою Atk/Spd/Def/Res +3. Эффектная ковка добавляет
Atk/Spd/Def/Res +5, если на герое есть Penalty или его HP не полные. Есть
атрибутные ковки.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat. |
| Atk | 16 | If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat. |
| Def | 16 | If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat. |
| Res | 16 | If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat. |
| Effect | 16 | If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat. At start of combat, if【Penalty】 is active on unit or if unit's HP < 100%, grants Atk/Spd/Def/Res+5 during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
| Spd | 16 | If a bonus granted by a skill like Rally or Hone is active on unit, grants Atk/Spd/Def/Res+3 during combat. |