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Aymr

アイムール

Might
16
Range
1

Даёт Atk +3. Если рядом нет союзника, снижает Atk/Def противника на 6 в бою и лишает
его повторной атаки. Ковки действуют и когда бой начинает противник, и снижают урон от
первой атаки на 30%; эффектная ещё при HP противника не ниже 75% или без союзника
рядом снижает Atk/Def на 5, наносит урон в 15% от Atk и ускоряет Special.

Формы и ковки

Ковка Might Эффект
— 16 Grants Atk+3. If unit is not adjacent to an ally, inflicts Atk/Def-6 on foe during combat and foe cannot make a follow-up attack.
Atk 16 Grants Atk+3. If unit is not adjacent to an ally or if foe initiates combat, inflicts Atk/Def-6 on foe, foe cannot make a follow-up attack, and reduces damage from foe's first attack by 30% during combat.
Def 16 Grants Atk+3. If unit is not adjacent to an ally or if foe initiates combat, inflicts Atk/Def-6 on foe, foe cannot make a follow-up attack, and reduces damage from foe's first attack by 30% during combat.
Res 16 Grants Atk+3. If unit is not adjacent to an ally or if foe initiates combat, inflicts Atk/Def-6 on foe, foe cannot make a follow-up attack, and reduces damage from foe's first attack by 30% during combat.
Effect 16 Grants Atk+3. If unit is not adjacent to an ally or if foe initiates combat, inflicts Atk/Def-6 on foe, foe cannot make a follow-up attack, and reduces damage from foe's first attack by 30% during combat. At start of combat, if foe's HP ≥ 75% or unit is not adjacent to an ally, inflicts Atk/Def-5 on foe, deals damage = 15% of unit's Atk (including when dealing damage with a Special triggered before combat), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).
Spd 16 Grants Atk+3. If unit is not adjacent to an ally or if foe initiates combat, inflicts Atk/Def-6 on foe, foe cannot make a follow-up attack, and reduces damage from foe's first attack by 30% during combat.

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