Might
8
Range
2
В начале хода при HP не ниже 25% даёт Atk +6 и гарантированную повторную атаку при
начале боя. В начале боя при том же условии даёт Atk/Spd/Def/Res +5 и +X урона (число
Bonus на герое и противнике, умноженное на 5, но не больше 25).
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 8 | At start of turn, if unit's HP ≥ 25%, grants Atk+6 and "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and deals +X damage (X = number of【Bonus】 effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |