Might
14
Range
2
Том с силой 14 и дальностью 2. Ускоряет Special. В начале хода, если герой рядом
с союзником в пределах 2 клеток, он и союзники в этом радиусе получают на 1 ход
Atk/Spd +6, отмену штрафов в бою и Hexblade. Если герой начинает бой или рядом
союзник, он получает Atk/Spd в размере 20% от Spd плюс 6, наносит больше урона
и ослабляет процентное снижение урона противника, а при своей атаке успевает
сделать повторную атаку до следующего удара противника.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6, "neutralizes penalties on unit during combat," and【Hexblade】to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants bonus to unit's Atk/Spd = 20% of unit's Spd at start of combat + 6, unit deals +X × 5 damage (max 25; excluding area-of-effect Specials; X = number of【Bonus】 effects active on unit, excluding stat bonuses + number of【Penalty】effects active on foe, excluding stat penalties), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials), and also, if unit initiates combat, unit can make a follow-up attack before foe's next attack. 【Hexblade】 Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |