Might
12
Range
2
Посох с силой 12 и дальностью 2. Союзники в пределах 3 строк или 3 столбцов получают
в бою Atk/Spd +5 и отмену штрафов. Если герой начинает бой или рядом союзник в
пределах 2 клеток, он получает Atk/Spd/Def/Res +5, отменяет штрафы и наносит
дополнительный урон в зависимости от числа союзников вокруг (максимум 15). Эффектные
ковки добавляют расчёт урона посоха как у обычного оружия либо запрет контратаки
противника.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 12 | For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and neutralizes penalties on ally during combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties on unit, and unit deals +X damage during combat (max 15; excluding area-of-effect Specials; X = number of allies within 3 rows or 3 columns centered on unit × 5; calculates damage from staff after combat damage is added). |
| Effect | 12 | For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and neutralizes penalties on ally during combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties on unit, and unit deals +X damage during combat (max 15; excluding area-of-effect Specials; X = number of allies within 3 rows or 3 columns centered on unit × 5; calculates damage from staff after combat damage is added). Calculates damage from staff like other weapons. |
| Effect | 12 | For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and neutralizes penalties on ally during combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties on unit, and unit deals +X damage during combat (max 15; excluding area-of-effect Specials; X = number of allies within 3 rows or 3 columns centered on unit × 5; calculates damage from staff after combat damage is added). Foe cannot counterattack. |