Might
16
Range
1
Драконье дыхание с силой 16 и дальностью 1, эффективное против драконов. В начале
нечётных ходов восстанавливает 10 HP. Если дальность противника 2, считает урон
по меньшему из Def и Res. Эффектная ковка добавляет Atk/Def +5 в бою рядом с мечником
или драконом. Есть атрибутные ковки.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Effective against dragon foes. At start of odd-numbered turns, restores 10 HP. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
| Atk | 16 | Effective against dragon foes. At start of odd-numbered turns, restores 10 HP. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
| Def | 16 | Effective against dragon foes. At start of odd-numbered turns, restores 10 HP. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
| Res | 16 | Effective against dragon foes. At start of odd-numbered turns, restores 10 HP. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
| Effect | 16 | Effective against dragon foes. At start of odd-numbered turns, restores 10 HP. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If unit is within 2 spaces of sword or dragon ally, grants Atk/Def+5 during combat. |
| Spd | 16 | Effective against dragon foes. At start of odd-numbered turns, restores 10 HP. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |