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Bull Blade

猛牛の剣

Might
16
Range
1

Меч с силой 16 и дальностью 1. В бою повышает Atk/Def героя на 2 за каждого союзника
в пределах 2 клеток (максимум +6). Эффектная ковка добавляет двойную атаку героя,
если рядом конные союзники с мечом, копьём или топором. Есть атрибутные ковки.

Формы и ковки

Ковка Might Эффект
— 16 During combat, boosts unit's Atk/Def by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.)
Atk 16 During combat, boosts unit's Atk/Def by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.)
Def 16 During combat, boosts unit's Atk/Def by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.)
Res 16 During combat, boosts unit's Atk/Def by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.)
Effect 16 During combat, boosts unit's Atk/Def by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.) If cavalry allies within 2 spaces use sword, lance, or axe and unit initiates combat, unit attacks twice.
Spd 16 During combat, boosts unit's Atk/Def by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.)