Might
12
Range
2
Кинжал с силой 12 и дальностью 2, эффективный против конницы. Отключает навыки героя
и противника, меняющие очерёдность ударов. Эффект Dagger 7 снижает Def/Res цели
и стоящих рядом на 7. Есть атрибутные ковки.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 12 | Effective against cavalry foes. Disables unit's and foe's skills that change attack priority. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
| Atk | 12 | Effective against cavalry foes. Disables unit's and foe's skills that change attack priority. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
| Def | 12 | Effective against cavalry foes. Disables unit's and foe's skills that change attack priority. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
| Res | 12 | Effective against cavalry foes. Disables unit's and foe's skills that change attack priority. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
| Spd | 12 | Effective against cavalry foes. Disables unit's and foe's skills that change attack priority. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |