Might
16
Range
1
Топор с силой 16 и дальностью 1. Если рядом в пределах 2 клеток конный или летающий
союзник, герой получает в бою Atk/Spd +4. Эффектная ковка даёт Atk/Spd +3 и самим
конным и летающим союзникам рядом. Есть атрибутные ковки.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | If unit is within 2 spaces of a cavalry or flying ally, grants Atk/Spd+4 during combat. |
| Atk | 16 | If unit is within 2 spaces of a cavalry or flying ally, grants Atk/Spd+4 during combat. |
| Def | 16 | If unit is within 2 spaces of a cavalry or flying ally, grants Atk/Spd+4 during combat. |
| Res | 16 | If unit is within 2 spaces of a cavalry or flying ally, grants Atk/Spd+4 during combat. |
| Effect | 16 | If unit is within 2 spaces of a cavalry or flying ally, grants Atk/Spd+4 during combat. Grants Atk/Spd+3 to cavalry and flying allies within 2 spaces during combat. |
| Spd | 16 | If unit is within 2 spaces of a cavalry or flying ally, grants Atk/Spd+4 during combat. |