Might
12
Range
2
Том с силой 12 и дальностью 2. Если бой начинает противник, герой получает
Atk/Spd/Def/Res +2. Есть атрибутные ковки Atk, Spd, Def и Res.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 12 | If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat. |
| Atk | 12 | If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat. |
| Def | 12 | If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat. |
| Res | 12 | If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat. |
| Spd | 12 | If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat. |