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Child's Compass

魔道の寵子の羅針盤

Might
14
Range
2

Том с силой 14 и дальностью 2. Ускоряет Special на 1. В начале хода при HP от 25%
герой не замедляется местностью и может пройти на 1 клетку дальше. В начале боя
при HP от 25% он получает Atk/Spd/Def/Res +5, бонус к Atk/Spd за каждый бонус
на нём (максимум 16), а после удара Special вдвое снижает урон от следующей атаки
противника.

Формы и ковки

Ковка Might Эффект
— 14 Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25%, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" to unit for 1 turn and unit can move 1 extra space. (That turn only. Does not stack.) At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, grants bonus to unit's Atk/Spd = number of【Bonus】effects active on unit × 4 (excluding stat bonuses; max 16), and also, if unit deals damage to foe using a Special (excluding area-of-effect Specials), reduces damage from foe's next attack by 50% (once per combat; resets at end of combat; triggers even if 0 damage is dealt). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).