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Convoy Dagger

輸送隊の暗器

Might
14
Range
2

Кинжал с силой 14 и дальностью 2. Даёт HP +5, позволяет встать рядом с союзником.
Если союзник в пределах 3 клеток, противник теряет Atk/Spd 6 и не делает повторную
атаку. После боя накладывает Def/Res -7 на цель и противников в пределах 2 клеток.
Эффектная ковка добавляет штрафы при бое с противником с 75% HP или начавшим бой.

Формы и ковки

Ковка Might Эффект
— 14 Grants HP+5. Unit can move to a space adjacent to an ally. If unit is within 3 spaces of an ally, inflicts Atk/Spd-6 on foe during combat and foe cannot make a follow-up attack. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Atk 14 Grants HP+5. Unit can move to a space adjacent to an ally. If unit is within 3 spaces of an ally, inflicts Atk/Spd-6 on foe during combat and foe cannot make a follow-up attack. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Def 14 Grants HP+5. Unit can move to a space adjacent to an ally. If unit is within 3 spaces of an ally, inflicts Atk/Spd-6 on foe during combat and foe cannot make a follow-up attack. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Res 14 Grants HP+5. Unit can move to a space adjacent to an ally. If unit is within 3 spaces of an ally, inflicts Atk/Spd-6 on foe during combat and foe cannot make a follow-up attack. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Effect 14 Grants HP+5. Unit can move to a space adjacent to an ally. If unit is within 3 spaces of an ally, inflicts Atk/Spd-6 on foe during combat and foe cannot make a follow-up attack. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Spd-6 on foe and reduces damage from foe's attacks by 40% during combat (excluding area-of-effect Specials). If a Rally or movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit, grants Atk/Spd+6,【Bonus Doubler】, and "neutralizes penalties on unit during combat" to target ally and to allies within 2 spaces of target ally after movement for 1 turn (excluding unit). 【Bonus Doubler】 Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.
Spd 14 Grants HP+5. Unit can move to a space adjacent to an ally. If unit is within 3 spaces of an ally, inflicts Atk/Spd-6 on foe during combat and foe cannot make a follow-up attack. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.