Might
14
Range
1
Меч с силой 14 и дальностью 1. Если герой начинает бой или рядом есть союзник,
он получает Atk/Def +5 и гарантированно делает повторную атаку. Есть атрибутные
ковки.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. |
| Atk | 14 | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. |
| Def | 14 | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. |
| Res | 14 | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. |
| Spd | 14 | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. |