Might
10
Range
1
Копьё с силой 10 и дальностью 1. Снижает Spd на 2. Если герой начинает бой, он атакует
дважды. Эффектная ковка при HP от 70% добавляет Atk/Spd +4.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 10 | Inflicts Spd-2. If unit initiates combat, unit attacks twice. |
| Atk | 10 | Inflicts Spd-2. If unit initiates combat, unit attacks twice. |
| Def | 10 | Inflicts Spd-2. If unit initiates combat, unit attacks twice. |
| Res | 10 | Inflicts Spd-2. If unit initiates combat, unit attacks twice. |
| Effect | 10 | Inflicts Spd-2. If unit initiates combat, unit attacks twice. At start of combat, if unit's HP ≥ 70%, grants Atk/Spd+4 during combat. |
| Spd | 10 | Inflicts Spd-2. If unit initiates combat, unit attacks twice. |