Might
16
Range
1
Топор с силой 16 и дальностью 1. Даёт Spd +3. Если у противника от 75% HP, герой
получает Atk/Spd +6. При HP от 20% Special заряжается быстрее, а при HP от 40% урон
от первой атаки противника снижается на 40%.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Grants Spd+3. At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+6 to unit during combat and the following effects will occur based on unit's HP at start of combat: if ≥ 20%, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and also, if ≥ 40%, reduces damage from foe's first attack during combat by 40%. |