Might
12
Range
2
Лук с силой 12 и дальностью 2. Эффективен против летающих противников. Если герой
начинает бой, после боя союзники в пределах 2 клеток получают Def/Res +2 на 1 ход.
Атрибутные ковки дают Def/Res +5 и самому герою после любой атаки.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 12 | Effective against flying foes. If unit initiates combat, grants Def/Res+2 to allies within 2 spaces for 1 turn after combat. |
| Atk | 12 | Effective against flying foes. After combat, if unit attacked, grants Def/Res+5 to unit and allies within 2 spaces of unit for 1 turn. |
| Def | 12 | Effective against flying foes. After combat, if unit attacked, grants Def/Res+5 to unit and allies within 2 spaces of unit for 1 turn. |
| Res | 12 | Effective against flying foes. After combat, if unit attacked, grants Def/Res+5 to unit and allies within 2 spaces of unit for 1 turn. |
| Spd | 12 | Effective against flying foes. After combat, if unit attacked, grants Def/Res+5 to unit and allies within 2 spaces of unit for 1 turn. |