Might
16
Range
1
Меч с силой 16 и дальностью 1. Даёт Def +3. В бою Atk/Def растут на удвоенное число
союзников с HP не ниже 90% (максимум 6). В первом бою за фазу снижает урон от атак и
от Special по площади (кроме Røkkr) на 15% за каждого такого союзника (максимум
45%). Эффектная ковка считает союзников с HP не ниже 75%: снижение урона 25% за
союзника (максимум 75%) в первом бою, бонус ко всем характеристикам 3 за союзника
плюс 4 (максимум 13), при HP не ниже 25% ещё +4 и лечение 7 HP после боя.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Grants Def+3. During combat, boosts unit's Atk/Def by number of allies with HP ≥ 90% × 2 (max 6). During unit's first combat in player phase or enemy phase, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = number of allies with HP ≥ 90% × 15 (max 45%). |
| Atk | 16 | Reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by X% (if it is unit's first combat initiated by foe or first combat initiated by unit that turn, X = number of allies with HP ≥ 75% × 25; max 75; otherwise X = number of allies with HP ≥ 75% × 15; max 45). Grants Def+3. Grants bonus to unit's Atk/Spd/Def/Res during combat = number of allies with HP ≥ 75% × 3, + 4 (max 13). |
| Def | 16 | Reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by X% (if it is unit's first combat initiated by foe or first combat initiated by unit that turn, X = number of allies with HP ≥ 75% × 25; max 75; otherwise X = number of allies with HP ≥ 75% × 15; max 45). Grants Def+3. Grants bonus to unit's Atk/Spd/Def/Res during combat = number of allies with HP ≥ 75% × 3, + 4 (max 13). |
| Res | 16 | Reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by X% (if it is unit's first combat initiated by foe or first combat initiated by unit that turn, X = number of allies with HP ≥ 75% × 25; max 75; otherwise X = number of allies with HP ≥ 75% × 15; max 45). Grants Def+3. Grants bonus to unit's Atk/Spd/Def/Res during combat = number of allies with HP ≥ 75% × 3, + 4 (max 13). |
| Effect | 16 | Reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by X% (if it is unit's first combat initiated by foe or first combat initiated by unit that turn, X = number of allies with HP ≥ 75% × 25; max 75; otherwise X = number of allies with HP ≥ 75% × 15; max 45). Grants Def+3. Grants bonus to unit's Atk/Spd/Def/Res during combat = number of allies with HP ≥ 75% × 3, + 4 (max 13). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, and grants Special cooldown charge +1 to unit per attack and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. |
| Spd | 16 | Reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by X% (if it is unit's first combat initiated by foe or first combat initiated by unit that turn, X = number of allies with HP ≥ 75% × 25; max 75; otherwise X = number of allies with HP ≥ 75% × 15; max 45). Grants Def+3. Grants bonus to unit's Atk/Spd/Def/Res during combat = number of allies with HP ≥ 75% × 3, + 4 (max 13). |