Might
16
Range
1
Меч с силой 16 и дальностью 1. Ускоряет Special (отсчёт −1); если Special
срабатывает до или во время боя, после боя отсчёт уменьшается ещё на 2. Эффектная
ковка: если бой начинает противник или его HP не ниже 75%, герой получает Atk/Def +5
и +7 урона при срабатывании Special в бою; при HP противника не ниже 75% +7 урона и
от Special до боя.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Accelerates Special trigger (cooldown count-1). If Special triggers before or during combat, grants Special cooldown count-2 after combat. |
| Atk | 16 | Accelerates Special trigger (cooldown count-1). If Special triggers before or during combat, grants Special cooldown count-2 after combat. |
| Def | 16 | Accelerates Special trigger (cooldown count-1). If Special triggers before or during combat, grants Special cooldown count-2 after combat. |
| Res | 16 | Accelerates Special trigger (cooldown count-1). If Special triggers before or during combat, grants Special cooldown count-2 after combat. |
| Effect | 16 | Accelerates Special trigger (cooldown count-1). If Special triggers before or during combat, grants Special cooldown count-2 after combat. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat and deals +7 damage when Special triggers during combat. If foe's HP ≥ 75%, deals +7 damage when Special triggers before combat. |
| Spd | 16 | Accelerates Special trigger (cooldown count-1). If Special triggers before or during combat, grants Special cooldown count-2 after combat. |