Might
14
Range
2
Том с силой 14 и дальностью 2. Эффективен против драконов и зверей, ускоряет
Special. В начале хода, если отсчёт Special максимален, уменьшает его на 1. В начале
боя при HP не ниже 25% герой получает Atk/Res +6. Эффектная ковка включает Canto
(Rem.; Min 1), позволяет союзникам в 2 клетках и драконам и зверям в 6 клетках
перейти к герою, даёт Atk/Res +6, Spd/Def +5 и снижение урона на 7, а в бою герой и
союзники получают бонусы, гарантированную повторную атаку и лечение 7 HP.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | Effective against dragon and beast foes. Accelerates Special trigger (cooldown count-1). At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat. |
| Atk | 14 | Accelerates Special trigger (cooldown count-1). Effective against dragon and beast foes. Enables【Canto (Rem.; Min 1)】. Allies within 2 spaces and dragon and beast allies within 6 spaces of unit can move to a space within 2 spaces of unit. For dragon and beast allies, when Canto triggers, if ally is within 6 spaces of unit, ally can move to a space within 2 spaces of unit, even if that movement exceeds the Canto distance limit. At start of turn, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. Grants Atk/Res+6 and Spd/Def+5 to unit and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). 【Canto (Rem.; Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn (min. 1; if unit used a movement skill that warped them, unit can move 1 space(s)). (Once per turn. Only highest value applied. Does not stack.) |
| Def | 14 | Accelerates Special trigger (cooldown count-1). Effective against dragon and beast foes. Enables【Canto (Rem.; Min 1)】. Allies within 2 spaces and dragon and beast allies within 6 spaces of unit can move to a space within 2 spaces of unit. For dragon and beast allies, when Canto triggers, if ally is within 6 spaces of unit, ally can move to a space within 2 spaces of unit, even if that movement exceeds the Canto distance limit. At start of turn, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. Grants Atk/Res+6 and Spd/Def+5 to unit and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). 【Canto (Rem.; Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn (min. 1; if unit used a movement skill that warped them, unit can move 1 space(s)). (Once per turn. Only highest value applied. Does not stack.) |
| Res | 14 | Accelerates Special trigger (cooldown count-1). Effective against dragon and beast foes. Enables【Canto (Rem.; Min 1)】. Allies within 2 spaces and dragon and beast allies within 6 spaces of unit can move to a space within 2 spaces of unit. For dragon and beast allies, when Canto triggers, if ally is within 6 spaces of unit, ally can move to a space within 2 spaces of unit, even if that movement exceeds the Canto distance limit. At start of turn, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. Grants Atk/Res+6 and Spd/Def+5 to unit and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). 【Canto (Rem.; Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn (min. 1; if unit used a movement skill that warped them, unit can move 1 space(s)). (Once per turn. Only highest value applied. Does not stack.) |
| Effect | 14 | Accelerates Special trigger (cooldown count-1). Effective against dragon and beast foes. Enables【Canto (Rem.; Min 1)】. Allies within 2 spaces and dragon and beast allies within 6 spaces of unit can move to a space within 2 spaces of unit. For dragon and beast allies, when Canto triggers, if ally is within 6 spaces of unit, ally can move to a space within 2 spaces of unit, even if that movement exceeds the Canto distance limit. At start of turn, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. Grants Atk/Res+6 and Spd/Def+5 to unit and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). 【Canto (Rem.; Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn (min. 1; if unit used a movement skill that warped them, unit can move 1 space(s)). (Once per turn. Only highest value applied. Does not stack.) For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+X (for unit, X = 10; for allies, X = 5), makes a guaranteed follow-up attack, and grants Special cooldown count-1 before first attack during combat, and restores 7 HP after combat. Unit deals +20 damage during combat (excluding area-of-effect Specials). |
| Spd | 14 | Accelerates Special trigger (cooldown count-1). Effective against dragon and beast foes. Enables【Canto (Rem.; Min 1)】. Allies within 2 spaces and dragon and beast allies within 6 spaces of unit can move to a space within 2 spaces of unit. For dragon and beast allies, when Canto triggers, if ally is within 6 spaces of unit, ally can move to a space within 2 spaces of unit, even if that movement exceeds the Canto distance limit. At start of turn, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. Grants Atk/Res+6 and Spd/Def+5 to unit and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). 【Canto (Rem.; Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn (min. 1; if unit used a movement skill that warped them, unit can move 1 space(s)). (Once per turn. Only highest value applied. Does not stack.) |