Might
16
Range
1
Топор с силой 16 и дальностью 1. Даёт Atk/Spd/Def/Res +4 в бою, но если герой
атаковал, после боя получает 4 урона. Эффектная ковка при HP не выше 75% уменьшает
отсчёт Special на 1 и добавляет +10 урона при срабатывании Special.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. |
| Atk | 16 | Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. |
| Def | 16 | Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. |
| Res | 16 | Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. |
| Effect | 16 | Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. At start of turn, if unit's HP ≤ 75% and unit's attack triggers Special, grants Special cooldown count-1, and deals +10 damage when Special triggers. |
| Spd | 16 | Grants Atk/Spd/Def/Res+4 during combat, but if unit attacked, deals 4 damage to unit after combat. |