Might
16
Range
1
Драконье дыхание с силой 16 и дальностью 1. Эффективно против драконов, позволяет
контратаковать независимо от дальности. Против противников с дальностью 2 считает
урон по меньшему из Def и Res. Эффектная ковка: при HP не ниже 25% герой получает
Atk/Spd/Def/Res +4, а Atk противника снижается на 75% суммы бонусов героя к Def и
Res.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Effective against dragon foes. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
| Atk | 16 | Effective against dragon foes. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
| Def | 16 | Effective against dragon foes. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
| Res | 16 | Effective against dragon foes. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
| Effect | 16 | Effective against dragon foes. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and inflicts penalty on foe's Atk = 75% of total bonuses on unit's Def and Res during combat. |
| Spd | 16 | Effective against dragon foes. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |