Might
16
Range
1
Копьё с силой 16 и дальностью 1. Даёт Atk +3. Если герой начинает бой или HP
противника не ниже 75%, герой получает Atk/Spd/Def +3, противник теряет столько же,
а если у противника есть бонусы Atk/Spd/Def, герой получает такой же бонус, а
противник такой же штраф. Эффектная ковка распространяет +3 по всем характеристикам
на союзников в 3 рядах или колонках, добавляет ускорение зарядки Special, +20 урона,
снижение урона на 15 и Canto (Rem. +1; Min 2).
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Grants Atk+3. If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def+3 to unit during combat and inflicts Atk/Spd/Def-3 on foe during combat, and also, if foe has Atk/Spd/Def bonuses, grants bonus to unit's Atk/Spd/Def and inflicts penalty on foe's Atk/Spd/Def during combat = current bonus on each of foe's Atk/Spd/Def. Calculates each stat bonus independently. |
| Atk | 16 | Grants Atk+3. For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+3 to unit or ally, grants Special cooldown charge +1 to unit or ally per attack (only highest value applied; does not stack), and inflicts Atk/Spd/Def/Res-3 on foe during combat, and also, if foe has bonuses, inflicts a penalty on foe's Atk/Spd/Def/Res and grants a bonus to unit's or ally's Atk/Spd/Def/Res = current bonus on each of that foe's stats during combat (calculates each stat bonus and penalty independently). Unit deals +20 damage (excluding area-of-effect Specials) and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). |
| Def | 16 | Grants Atk+3. For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+3 to unit or ally, grants Special cooldown charge +1 to unit or ally per attack (only highest value applied; does not stack), and inflicts Atk/Spd/Def/Res-3 on foe during combat, and also, if foe has bonuses, inflicts a penalty on foe's Atk/Spd/Def/Res and grants a bonus to unit's or ally's Atk/Spd/Def/Res = current bonus on each of that foe's stats during combat (calculates each stat bonus and penalty independently). Unit deals +20 damage (excluding area-of-effect Specials) and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). |
| Res | 16 | Grants Atk+3. For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+3 to unit or ally, grants Special cooldown charge +1 to unit or ally per attack (only highest value applied; does not stack), and inflicts Atk/Spd/Def/Res-3 on foe during combat, and also, if foe has bonuses, inflicts a penalty on foe's Atk/Spd/Def/Res and grants a bonus to unit's or ally's Atk/Spd/Def/Res = current bonus on each of that foe's stats during combat (calculates each stat bonus and penalty independently). Unit deals +20 damage (excluding area-of-effect Specials) and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). |
| Effect | 16 | Grants Atk+3. For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+3 to unit or ally, grants Special cooldown charge +1 to unit or ally per attack (only highest value applied; does not stack), and inflicts Atk/Spd/Def/Res-3 on foe during combat, and also, if foe has bonuses, inflicts a penalty on foe's Atk/Spd/Def/Res and grants a bonus to unit's or ally's Atk/Spd/Def/Res = current bonus on each of that foe's stats during combat (calculates each stat bonus and penalty independently). Unit deals +20 damage (excluding area-of-effect Specials) and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). Enables【Canto (Rem. +1; Min 2)】. Accelerates Special trigger (cooldown count-1). During combat, grants Atk/Spd/Def/Res+10 to unit and disables skills of all foes, excluding foe in combat. 【Canto (Rem. +1; Min 2)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1 (min 2; if unit used a movement skill that warped them, unit can move 2 space(s)). (Once per turn. Only highest value applied. Does not stack.) |
| Spd | 16 | Grants Atk+3. For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+3 to unit or ally, grants Special cooldown charge +1 to unit or ally per attack (only highest value applied; does not stack), and inflicts Atk/Spd/Def/Res-3 on foe during combat, and also, if foe has bonuses, inflicts a penalty on foe's Atk/Spd/Def/Res and grants a bonus to unit's or ally's Atk/Spd/Def/Res = current bonus on each of that foe's stats during combat (calculates each stat bonus and penalty independently). Unit deals +20 damage (excluding area-of-effect Specials) and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). |