Might
14
Range
2
Том с силой 14 и дальностью 2. Ускоряет Special. Герой получает Atk/Spd/Def/Res +15,
союзники в 3 клетках и союзники с Anathema +5; отменяются бонусы противника, а
отсчёт Special уменьшается перед первой атакой по числу других союзников с Anathema
(максимум 3 для героя, 2 для союзников). Atk героя растёт на максимальный отсчёт
Special ×4, урон от атак снижается на 15, а повторная атака становится
гарантированной через Potent Follow 100%.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | Accelerates Special trigger (cooldown count-1). For unit, allies within 3 spaces of unit, and allies on the map with【Anathema】active, grants Atk/Spd/Def/Res+X (for unit, X = 15; for allies, X = 5), neutralizes foe's bonuses, and grants Special cooldown count-Y to unit or ally before their first attack during combat (Y = number of allies on the map, excluding unit, with 【Anathema】active; max 3 for unit; max 2 for allies) (effects do not stack even if ally conditions overlap). Grants bonus to unit's Atk = unit's maximum Special cooldown count value × 4, reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if decreasing the Spd difference necessary to make a follow-up attack by 10 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers【Potent Follow 100%】 during combat. 【Anathema】 Inflicts Spd/Def/Res-4 on foes within 3 spaces of unit during combat. 【Potent Follow 100%】 Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = 100% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). |