Might
16
Range
1
Топор с силой 16 и дальностью 1. Преимущество в треугольнике оружия повышает Atk на
20%, недостаток снижает на 20%. Эффектная ковка в начале хода даёт Res +6 на 1 ход
союзникам в 2 клетках, если на команде не больше двух героев с тем же типом
движения.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. |
| Atk | 16 | If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. |
| Def | 16 | If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. |
| Res | 16 | If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. |
| Effect | 16 | If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. At start of turn, grants Res+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2. |
| Spd | 16 | If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. |