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Draconic Rage

水の飛沫

Might
16
Range
1

Драконье дыхание с силой 16 и дальностью 1. Ускоряет Special. Если союзников в 2
клетках (кроме героя) больше, чем противников (кроме цели), герой получает Atk/Spd
+5. Против противников с дальностью 2 считает урон по меньшему из Def и Res.
Эффектная ковка: при начале боя героем или союзнике рядом в 2 клетках даёт
Atk/Spd/Def/Res +4 и снижение урона от первой атаки на 40%; при HP не ниже 25% ещё
+4 и ускорение зарядки Special.

Формы и ковки

Ковка Might Эффект
— 16 Accelerates Special trigger (cooldown count-1). If the number of allies within 2 spaces (excluding unit) > the number of foes within 2 spaces (excluding target), grants Atk/Spd+5 during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Atk 16 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack during combat by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Def 16 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack during combat by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Res 16 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack during combat by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Effect 16 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack during combat by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.)
Spd 16 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack during combat by 40%. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.