Might
16
Range
1
Меч с Mt 16 и дальностью 1, эффективный против драконов. Герой может контратаковать
независимо от дальности противника. Эффектная ковка при HP не ниже 25% даёт
Atk/Spd/Def/Res +4 и ускоряет зарядку Special на 1 за атаку, а также отменяет
замедление своего Special. Есть атрибутные ковки.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Effective against dragon foes. Unit can counterattack regardless of foe's range. |
| Atk | 16 | Effective against dragon foes. Unit can counterattack regardless of foe's range. |
| Def | 16 | Effective against dragon foes. Unit can counterattack regardless of foe's range. |
| Res | 16 | Effective against dragon foes. Unit can counterattack regardless of foe's range. |
| Effect | 16 | Effective against dragon foes. Unit can counterattack regardless of foe's range. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. |
| Spd | 16 | Effective against dragon foes. Unit can counterattack regardless of foe's range. |