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Dual Sword

修羅の双刃

Might
8
Range
2

Кинжал с Mt 8 и дальностью 2. Ускоряет Special, и герой атакует дважды, даже если
бой начал противник. Чем больше боёв прошло за ход, тем сильнее штрафы для
противников вокруг (до 12); при HP не ниже 25% герой получает бонус к
Atk/Spd/Def/Res за каждого противника рядом (до 14), снижает первый удар на 30%.
Эффект Dagger 7 после боя снижает Def/Res цели и соседей на 7.

Формы и ковки

Ковка Might Эффект
— 8 Accelerates Special trigger (cooldown count-1). Unit attacks twice (even if foe initiates combat, unit attacks twice). Inflicts penalty on Atk/Spd/Def/Res for foes within 3 rows or 3 columns centered on unit during combat = 4 + number of combat instances on current turn × 4 (max 12; includes combat instances unit does not participate in; battles on player phase and on enemy phase are counted separately; does not include this current combat instance). At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 5 + number of foes within 3 rows or 3 columns centered on unit × 3 (max 14), reduces damage from foe's first attack by 30% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.