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Enclosing Dark

絶闇エンブラ

Might
14
Range
2

Том с Mt 14 и дальностью 2. Ускоряет Special. Если герой начинает бой или рядом
не больше одного союзника, он получает Atk/Spd +6, отменяет запрет на свою
повторную атаку, а при противниках рядом с целью снижает Spd/Res врага на 4 или на
8 и лишает его контратаки. Эффектная ковка добавляет Preempt Pulse и
Resonance: Blades. Есть атрибутные ковки.

Формы и ковки

Ковка Might Эффект
— 14 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and the following effects will occur during combat based on the number of foes within 2 spaces of target (excluding target): if = 1, inflicts Spd/Res-4 on foe; if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack. If unit initiates combat, unit can make a follow-up attack before foe can counterattack.
Atk 14 Accelerates Special trigger (cooldown count-1). If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and inflicts the following effects based on the number of foes within 2 spaces of target (excluding target) during combat: if = 1, inflicts Spd/Res-4 on foe, and if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack. If unit initiates combat, unit can make a follow-up attack before foe's next attack.
Def 14 Accelerates Special trigger (cooldown count-1). If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and inflicts the following effects based on the number of foes within 2 spaces of target (excluding target) during combat: if = 1, inflicts Spd/Res-4 on foe, and if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack. If unit initiates combat, unit can make a follow-up attack before foe's next attack.
Res 14 Accelerates Special trigger (cooldown count-1). If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and inflicts the following effects based on the number of foes within 2 spaces of target (excluding target) during combat: if = 1, inflicts Spd/Res-4 on foe, and if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack. If unit initiates combat, unit can make a follow-up attack before foe's next attack.
Effect 14 Accelerates Special trigger (cooldown count-1). If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and inflicts the following effects based on the number of foes within 2 spaces of target (excluding target) during combat: if = 1, inflicts Spd/Res-4 on foe, and if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack. If unit initiates combat, unit can make a follow-up attack before foe's next attack. At start of turn, if unit's HP ≥ 25%, grants Atk/Spd+6,【Preempt Pulse】, and 【Resonance: Blades】to unit and allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd = 10% of unit's Spd at start of combat, + 6, and unit deals +X × 5 damage during combat (excluding area-of- effect Specials; X = number of Bonus effects active on unit, excluding stat bonuses, + number of Penalty effects active on foe, excluding stat penalties; max 5). 【Preempt Pulse】 Grants Special cooldown count-1 to unit before unit's first attack during combat. 【Resonance: Blades】 Grants Atk/Spd+4 during combat for 1 turn.
Spd 14 Accelerates Special trigger (cooldown count-1). If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and inflicts the following effects based on the number of foes within 2 spaces of target (excluding target) during combat: if = 1, inflicts Spd/Res-4 on foe, and if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack. If unit initiates combat, unit can make a follow-up attack before foe's next attack.