Might
14
Range
2
Том с Mt 14 и дальностью 2. В начале хода снижает Res на 7 у противника с самым
высоким Res до конца его следующего действия. Эффектная ковка добавляет Atk +6,
когда герой начинает бой. Есть атрибутные ковки.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | At start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action. |
| Atk | 14 | At start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action. |
| Def | 14 | At start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action. |
| Res | 14 | At start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action. |
| Effect | 14 | At start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action. If unit initiates combat, grants Atk+6 during combat. |
| Spd | 14 | At start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action. |