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Gáe Bolg

ゲイボルグ

Might
16
Range
1

Копьё с силой 16 и дальностью 1. В бою против пехоты, брони и конницы даёт герою
Atk/Def +5. Эффектная ковка добавляет: если в команде есть союзник с мечом, копьём,
топором или конный, герой получает Atk/Def +5 в бою, и такие союзники в пределах
3 клеток получают Atk/Def +5 тоже. Есть атрибутные ковки Atk, Spd, Def и Res.

Формы и ковки

Ковка Might Эффект
— 16 In combat against an infantry, armored, or cavalry foe, grants Atk/Def+5 during combat.
Atk 16 In combat against an infantry, armored, or cavalry foe, grants Atk/Def+5 during combat.
Def 16 In combat against an infantry, armored, or cavalry foe, grants Atk/Def+5 during combat.
Res 16 In combat against an infantry, armored, or cavalry foe, grants Atk/Def+5 during combat.
Effect 16 In combat against an infantry, armored, or cavalry foe, grants Atk/Def+5 during combat. If there is a sword, lance, axe, or cavalry ally on your team (excluding unit), grants Atk/Def+5 to unit during combat. Grants Atk/Def+5 to sword, lance, axe, and cavalry allies within 3 spaces of unit during combat.
Spd 16 In combat against an infantry, armored, or cavalry foe, grants Atk/Def+5 during combat.