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Grafcalibur

グラフカリバー

Might
14
Range
2

Том с силой 14 и дальностью 2. Ускоряет срабатывание Special (отсчёт −1), эффективен
против летающих. Если герой начинает бой или рядом в пределах 2 клеток есть союзник,
он получает Atk/Spd/Def/Res +5 и отменяет бонусы противника. Эффектная ковка
добавляет урон в размере 20% Spd, в начале хода снижает Spd/Res на 7 и накладывает
Sabotage на ближайших противников и ускоряет Special на 2 до первой повторной
атаки. Есть атрибутные ковки Atk, Spd, Def и Res.

Формы и ковки

Ковка Might Эффект
— 14 Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
Atk 14 Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and deals damage = 20% of unit's Spd during combat (excluding area-of effect Specials).
Def 14 Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and deals damage = 20% of unit's Spd during combat (excluding area-of effect Specials).
Res 14 Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and deals damage = 20% of unit's Spd during combat (excluding area-of effect Specials).
Effect 14 Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and deals damage = 20% of unit's Spd during combat (excluding area-of effect Specials). At start of turn, if unit's HP ≥ 25%, inflicts Spd/Res-7 and【Sabotage】on closest foes and foes within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 10% of unit's Spd at start of combat + 5 and grants Special cooldown count-2 to unit before unit's first follow-up attack during combat. 【Sabotage】 Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently.
Spd 14 Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.), and deals damage = 20% of unit's Spd during combat (excluding area-of effect Specials).

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