Might
12
Range
2
Посох с силой 12 и дальностью 2. В начале первого хода ускоряет Special союзника
с наибольшим Atk на 1 (если Special у него нет, эффекта не будет). Эффектные ковки:
одна считает урон посоха как у обычного оружия, другая не даёт противнику
контратаковать.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 12 | At the start of turn 1, grants Special cooldown count-1 to ally with the highest Atk. (If that ally does not have a Special skill, this skill has no effect.) |
| Effect | 12 | At the start of turn 1, grants Special cooldown count-1 to ally with the highest Atk. (If that ally does not have a Special skill, this skill has no effect.) Calculates damage from staff like other weapons. |
| Effect | 12 | At the start of turn 1, grants Special cooldown count-1 to ally with the highest Atk. (If that ally does not have a Special skill, this skill has no effect.) Foe cannot counterattack. |