Might
11
Range
1
Топор с силой 11 и дальностью 1. Герой атакует дважды, даже если бой начинает
противник, получает Atk/Spd/Def/Res +5, отменяет бонусы противника к Atk/Def
и наносит +20 урона. Эффектная ковка даёт то же Atk/Spd/Def/Res +5 и повторную
атаку союзникам в 3 рядах или 3 столбцах, снижает получаемый урон на 15
и восстанавливает 7 HP при нанесении урона. Есть атрибутные ковки Atk, Spd, Def и Res.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 11 | Unit attacks twice (even if foe initiates combat, unit attacks twice). Grants Atk/Spd/Def/Res+5 to unit, neutralizes foe's bonuses to Atk/Def, and unit deals +20 damage during combat (excluding area-of-effect Specials). |
| Atk | 11 | Unit attacks twice (even if foe initiates combat, unit attacks twice). Grants Atk/Spd/Def/Res+5 to unit, neutralizes foe's bonuses to Atk/Def, and unit deals +20 damage during combat (excluding area-of-effect Specials). |
| Def | 11 | Unit attacks twice (even if foe initiates combat, unit attacks twice). Grants Atk/Spd/Def/Res+5 to unit, neutralizes foe's bonuses to Atk/Def, and unit deals +20 damage during combat (excluding area-of-effect Specials). |
| Res | 11 | Unit attacks twice (even if foe initiates combat, unit attacks twice). Grants Atk/Spd/Def/Res+5 to unit, neutralizes foe's bonuses to Atk/Def, and unit deals +20 damage during combat (excluding area-of-effect Specials). |
| Effect | 11 | Unit attacks twice (even if foe initiates combat, unit attacks twice). Grants Atk/Spd/Def/Res+5 to unit, neutralizes foe's bonuses to Atk/Def, and unit deals +20 damage during combat (excluding area-of-effect Specials). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5, makes a guaranteed follow-up attack, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit or ally during combat. Reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit. |
| Spd | 11 | Unit attacks twice (even if foe initiates combat, unit attacks twice). Grants Atk/Spd/Def/Res+5 to unit, neutralizes foe's bonuses to Atk/Def, and unit deals +20 damage during combat (excluding area-of-effect Specials). |