Might
14
Range
2
Том с силой 14 и дальностью 2. Если HP героя от 50%, он может переместиться
на клетку рядом с союзником в пределах 2 клеток. Эффектная ковка расширяет
перемещение, даёт Atk/Spd +4 с союзником рядом и снижает Atk/Spd/Res на 4
у противников в пределах 3 клеток. Есть атрибутные ковки Atk, Spd, Def и Res.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | If unit's HP ≥ 50%, unit can move to a space adjacent to an ally within 2 spaces. |
| Atk | 14 | Unit can move to a space within 2 spaces of any ally within 2 spaces. If unit is within 2 spaces of an ally, grants Atk/Spd+4 during combat. |
| Def | 14 | Unit can move to a space within 2 spaces of any ally within 2 spaces. If unit is within 2 spaces of an ally, grants Atk/Spd+4 during combat. |
| Res | 14 | Unit can move to a space within 2 spaces of any ally within 2 spaces. If unit is within 2 spaces of an ally, grants Atk/Spd+4 during combat. |
| Effect | 14 | Unit can move to a space within 2 spaces of any ally within 2 spaces. If unit is within 2 spaces of an ally, grants Atk/Spd+4 during combat. Inflicts Atk/Spd/Res-4 on foes within 3 spaces during combat. |
| Spd | 14 | Unit can move to a space within 2 spaces of any ally within 2 spaces. If unit is within 2 spaces of an ally, grants Atk/Spd+4 during combat. |